If you’ve noticed I’m a little more excited about what I eat and spend time on then I was yesterday, you’re right. I feel like I have a lot more energy and I’m more aware of the things I want to do. It’s hard to find the right balance between taking care of my health and having a healthy lifestyle.
Theres another way to look at it: Im more active and I dont feel stressed. I feel more in control of my life and have more energy. I feel more connected to my surroundings, its all very good.
Im glad to hear this, Im not sure if Im ever going to be 100% healthy but I definitely want to be.
For me, the main goal in the game is to survive, which im pretty sure it was. For me, I have a lot of work that I want to do and Im not sure who to do it with, I just want to finish up. Im very excited about the future and Im pretty sure there will be a new challenge for me.
The main goal for the game is to stay alive, and that has a lot to do with relative vigor, which is how much energy it takes to function. That’s why a healthy person will probably be able to handle a ton of stress, but when you’re stressed you might not be able to do all the things you’d like to do at the same time, so you’ll need a little extra help.
The story isn’t really over yet. A lot of the main characters are going to be so busy playing the game while their life is still being lived with a sense of humor. It’s still going to be a very strange experience for people whose families are still alive, so it’s still a bit strange that they’re allowed to take part in the game.
Well, relative vigor is the metric by which all the characters are evaluated. It is a combination of a set of factors that affect how hard a person will have to work. For example, a relatively strong sense of humor might make a person take more of a break from work than a person who takes longer to get through the day. I dont know if any of you are familiar with it, but it really helps with how you evaluate yourself and your life.
Its also sort of a new metric for game development, and I guess it is in line with the whole “game is a reflection of your life” thing. In this case, it is a way to quantify how much vigor you currently have. You can compare it to your sister’s sense of humor or your brother’s sense of wonder or your own sense of humor. Its a bit like a “spiritual vitality” measurement, or something.
I know nothing about how it works, but if you go to the wiki, you can find a lot of information, and some of it in my book.
The vigor index is based on the idea that you are your vigor. The more vigor you have, the more you are your own person. The more vigor you have, the more you are the “you” of your game. It sounds silly, but it’s a good way to quantify how much you are truly yourself. I know it sounds silly, because it does sound silly, but it is very accurate.